Skip to content

Getting started with AXION

Want to add your own objects or vehicles to Minecraft with AXION? This path is for you, even if you have never written a mod. Each page explains what you do and why you do it: by the end, you will be able to read the rest of the documentation without getting lost.

No need to be a developer

To add an object, you write almost no Java: you put a 3D model and a small text file (JSON) into a ready-made mod. Java comes later, when you want to go further.

The path

Step What you learn Time
1. Understand AXION What a mod, an addon and a definition are — and how they fit together 10 min
2. Install your tools Java 17, a code editor, Blender for 3D models 20 min
3. Your first addon Declare a crate in JSON then in Java, and reload it without restarting 30 min
Glossary AXION's words, explained simply keep it at hand

Times are indicative: take the time you need.

A word with a dotted underline?

Hover over it: a bubble explains what it means. All these words are also in the glossary.

If you get stuck

When something does not work, the game log almost always says why: AXION writes each error there, with the mod, the file and the line at fault. The log is logs/latest.log, in the game folder.