AXION ENGINE¶
Physics, deformation and 3D rendering for Minecraft 1.20.1 and Forge 47. AXION is a generic engine: it knows
no content by name. Vehicles, objects and machines come from mods that declare them through the public axion-api,
in Java or with JSON files the mod loads.
In development
AXION is at milestone M5 (vehicles). The API is marked @Experimental until that milestone ends: it may still
change. Nothing has been released for players yet.
Translation in progress
Pages that are not translated yet are shown in French.
Where to start¶
-
Addon development
Declare vehicles and objects from your mod, in JSON or in Java, and reload them without restarting.
-
Play and host
Configuration options, what a server requires from its clients, and what an administrator can tune.
-
Engine reference
How AXION simulates, renders and picks its physical materials.
Code and decisions¶
The code, the specification and the architecture decisions are on GitHub, under the Apache-2.0 license. This documentation is built from the same files as the code: it always describes the version it ships with.