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AXION ENGINE

Physics, deformation and 3D rendering for Minecraft 1.20.1 and Forge 47. AXION is a generic engine: it knows no content by name. Vehicles, objects and machines come from mods that declare them through the public axion-api, in Java or with JSON files the mod loads.

In development

AXION is at milestone M5 (vehicles). The API is marked @Experimental until that milestone ends: it may still change. Nothing has been released for players yet.

Translation in progress

Pages that are not translated yet are shown in French.

Where to start

  • Addon development


    Declare vehicles and objects from your mod, in JSON or in Java, and reload them without restarting.

    Getting started with AXION

  • Play and host


    Configuration options, what a server requires from its clients, and what an administrator can tune.

    Configuration · Networking

  • Engine reference


    How AXION simulates, renders and picks its physical materials.

    Physics · Rendering · Materials

Code and decisions

The code, the specification and the architecture decisions are on GitHub, under the Apache-2.0 license. This documentation is built from the same files as the code: it always describes the version it ships with.